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OoT becomes cel-shaded
Posted by In Flight on 14 July, 2008 |

(To skip straight to the art, just click here)

With E3 coming up in a matter of days, what could be better than a bubble of Zelda shots to see? Following the art of The Wind Waker, The Minish Cap, and Phantom Hourglass, someone has taken time aside from whatever they do to remake some Ocarina of Time shots into high-resolution, cel-shaded imagery. One of the greatest games drawn in a great art technique? I think you should go and take a look, now.

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